Uchiha Clan
This will take only a moment !
Latest topics
» test resuilt: corrupted minds
Fri Apr 18, 2014 12:39 am by (uchiha clan)jiraya

» test resuilt: a master
Thu Apr 17, 2014 12:03 am by (uchiha clan)jiraya

» test resuilt: sayandante
Wed Apr 09, 2014 1:39 am by (uchiha clan)jiraya

» test resuilt: (Uchiha) rose
Mon Apr 07, 2014 7:55 pm by (uchiha clan)jiraya

» Hi guys~ I'm new~
Sun Mar 30, 2014 10:07 am by (uchiha) zafuri

» Devpro
Fri Mar 28, 2014 6:06 pm by (Uchiha)FiresofChaos

» Testing LeSushiman
Fri Mar 28, 2014 5:14 am by (uchiha)firestyle

» Test Result : (Shinigami) Zangetsu
Fri Mar 28, 2014 4:21 am by Dark Phoenix

» Attention!!!
Tue Mar 25, 2014 7:40 pm by Vanish

Top posting users this week

Devpro

Tue Mar 25, 2014 1:38 am by Vanish

Can you all type in your devpro names here?Because dn is sometimes out of server.

Comments: 1

Attention!!!

Fri Feb 21, 2014 8:38 pm by Vanish

(Uchiha)ivany77 is not a part of the clan and don't test him.

Comments: 4

SUNDAY NIGHT = TOURNEY NIGHT !

Sat Nov 16, 2013 4:14 am by Dark Phoenix



We will be hosting our weekly tournaments on each Sunday. Try to stay online if you want to take part !!


Comments: 10

just for phoenix

Fri Mar 07, 2014 1:49 pm by Vanish

Phoenix I need to talk to you.

Comments: 0

u need to be fair

Sat Mar 01, 2014 11:09 pm by (Uchiha) Phantom

thats is not fair there r good duelist but they have tier 1
and everyone gets a bad hand

Comments: 0

Since

Sat Feb 22, 2014 2:59 pm by Vanish

Since most of the people in our clan are "stolen" and uchihas have been given a bad name (http://i.imgur.com/a0HNWeE.png) I say we recruit only the strong means rank 3 or above.

Comments: 1

Sorry...

Wed Feb 19, 2014 4:56 pm by Vanish

Yesterday when I arranged a clan war, my internet was not working so sorry to all of you.

Comments: 0

Important Notice - Members be online !

Tue Oct 22, 2013 3:03 am by Dark Phoenix

People please be online with your clan accounts. We hardly have any members on these days.

Comments: 3

Torny Rules

Sun Dec 22, 2013 2:00 am by (Uchiha)Denka

If you want to start a tourment please ask one of the members of tourment deperment first and please report any rule breaking and report any other problems to the torny deperment
Thanks
(Uchiha)denka Rolling Eyes 

Comments: 0


Dragon Ruler Guide

Go down

Dragon Ruler Guide

Post by Dark Phoenix on Mon Oct 28, 2013 7:45 pm


TABLE OF CONTENTS

I - Introduction

II -The Dragon Rulers

III -Off-Themed Support

IV -Engines

V - Deck Variants


I - Introduction

"Dragon Ruler" is a series of Dragon-Type Effect Monsters comprised of two smaller groups: Level 7 monsters whose ATK and DEF always have a sum of 4600, and lower-Level monsters that act as miniatures of the Level 7 monsters (minis are banned at the moment).

The "Dragon Rulers" all share three peculiarities: "If this card is in your hand or Graveyard: You can banish a total of 2 [corresponding Attribute] monsters and/or Dragon-Type monsters from your hand and/or Graveyard, except this card; Special Summon this card." "During your opponent's End Phase, if this card was Special Summoned: Return it to the hand.", "When this card is banished: Add 1 [corresponding Attribute] Dragon-Type monster from your Deck to your hand. You can only use 1 "[corresponding Dragon Ruler]" effect per turn, and only once that turn.", and a variable effect that triggers upon sending it and 1 other corresponding Attribute monster from your hand to the Graveyard.


II - The Suppressor Dragons

Blaster, the Flame Suppressor Dragon
Fire/Dragon/Level 7
2800/1800
You can banish 2 Dragon-Type or FIRE monsters from your hand or Graveyard, except this card; Special Summon this card from your hand or Graveyard. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can send this card and 1 other FIRE monster from your hand to the Graveyard to target 1 card on the field; destroy that target. When this card is banished: Add 1 FIRE Dragon-Type monster from your Deck to your hand. You can only use 1 "Blaster, the Flame Suppressor Dragon" effect per turn, and only once that turn.


This is our fire attributed Dragon. It has the highest attack among the other Suppressor Dragons and his discard effect is pretty good since it's another form of destruction.
Run 3

Tidal, the Waterfall Suppressor Dragon
Water/Dragon/Level 7
2600/2000
You can banish 2 Dragon-Type or WATER monsters from your hand or Graveyard, except this card; Special Summon this card from your hand or Graveyard. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can send this card and 1 other WATER monster from your hand to the Graveyard; send 1 monster from your Deck to the Graveyard. When this card is banished: Add 1 WATER Dragon-Type monster from your Deck to your hand. You can only use 1 "Tidal, the Waterfall Suppressor Dragon" effect per turn, and only once that turn

.
The second highest in attack monster of our theme. Being able to run over Laggia/Dolkka and other similar stuff is really good. Its discard effect is meh, but it's needed for more consistent rank 7's and to keep the flow going with you dragons.
Run 3

Tempest, the Storm Suppressor Dragon
Wind/Dragon/Level 7
2400/2200
You can banish 2 Dragon-Type or WIND monsters from your hand or Graveyard, except this card; Special Summon this card from your hand or Graveyard. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can send this card and 1 other WIND monster from your hand to the Graveyard; add 1 Dragon-Type monster from your Deck to your hand. When this card is banished: Add 1 WIND Dragon-Type monster from your Deck to your hand. You can only use 1 "Tempest, the Storm Suppressor Dragon" effect per turn, and only once that turn.


Our wind dragon. Decent attack but awesome discard effect. By discarding it you can get ANY dragon. It's really good to have a way to search REDMD or any other dragon you see fit.
Run 3

Redox, the Rock Suppressor Dragon
Earth/Dragon/Level 7
1600/3000
You can banish 2 Dragon-Type or EARTH monsters from your hand or Graveyard, except this card; Special Summon this card from your hand or Graveyard. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can send this card and 1 other EARTH monster from your hand to the Graveyard to target 1 monster in your Graveyard; Special Summon that target. When this card is banished: Add 1 EARTH Dragon-Type monster from your Deck to your hand. You can only use 1 "Redox, the Rock Suppressor Dragon" effect per turn, and only once that turn

.
Meh attack but who cares. Its discard effect is a Monster Reborn. Yes you heard it right, you can revive any monster in your Graveyard. That really helps Rank 7 plays which are essential to this deck.
Run 3.


Our Banned Dragons

Burner, the Fire-Incarnate Dragon
Fire/Dragon/Level 3
1000/200
Text: You can discard this card and either 1 other Dragon-Type or FIRE monster from your hand; Special Summon 1 "Blaster, the Flame-Incarnate Dragon" from your Deck. It cannot attack theis turn. You can only use the effect of "Burner, the Fire-Incarnate Dragon" once per turn.


Stream, the Water-Incarnate Dragon
Water/Dragon/Level 4
1600/2000
You can discard this card and 1 other Dragon-Type or WATER monster; Special Summon 1 "Tidal, the Waterfall-Incarnate Dragon" from your Deck. It cannot attack this turn. You can only use the effect of "Stream, the Water-Incarnate Dragon" once per turn.


Lightning, the Wind-Incarnate Dragon
Wind/Dragon/Level 3
500/1800
You can discard this card and 1 other Dragon-Type or WIND monster; Special Summon 1 "Tempest, Elemental Dragon of Cyclones" from your Deck. It cannot attack this turn. You can only use the effect of "Lightning, Elemental Dragon of Cyclones" once per turn.


Reactan, the Earth-Incarnate Dragon
Earth/Dragon/Level 4
1800/1200
You can discard this card and 1 other Dragon-Type or EARTH monster; Special Summon 1 "Redox, the Rock-Incarnate Dragon" from your Deck. It cannot attack this turn. You can only use the effect of "Reactan, the Earth-Incarnate Dragon" once per turn.


III - Off-Theme Support

Red-Eyes Darkness Metal Dragon

King of dragons. Some people find him out of space in here and others find it a staple. Test it to see fi it works for you.

Necroface

When removed from play you banish 5 cards. That means some dragons will be banished too. Who doesn't want free pluses? But due to the overall consistency someone might think that it's not needed if he plays conservatively.

Montage Dragon

"Omg noob Montage Dragon is a -3 in terms of card advantage". Not in this deck. Discarding 3 of your Dragons (which isn't that hard to end up with) will never be a -3 because you can use their effects to banish them for the cost of summoning one of them. That breaks even which makes the card a great addition to monster mash builds and build that main lots of dragons.

Debris Dragon

This card is the nuts in plant or Fog King/Trooper variants. Having access to Blackrose or other level 7 synchro's and Star Eater is great..

A Wingbeat of Giant Dragon

This card here can be our Heavy Storm with Heavy Storm gone from the game. Might be a good side/main deck card.

Treasured Sword of the Seven Stars

This card was made for this deck. It's a plus 1 while thinning your deck by 3 cards (2 cards drawn and 1 dragon searched if played right). At worst it's a +0 that thins your deck.

Gold Sarcophagus - Dragon Shrine - Dragon Ravine - Foolish Burial

Those cards will be your consistency boosters. All of them work like searchers in their own way. Depending on the variant and the playstyle opinions may vary on what to use. But whatever you are using don't run more than a combination of 2-4 total because they become dead when you have all the elements in hand/grave.

D.D.R. - Different Dimension Reincarnation

Good tech choice as we banish a lot. It might be a -1 but when you discard a dragon it's not really a minus, because you can use it from the graveyard as well. Great card.

Burial from a Different Dimension

Sending 3 dragons from the banished zone to the graveyard means that you get a free dragon and some searches. Good card is good.

Return from the Different Dimension

This card is our auto win button. Everyone should run 1. You can even chain it to opponent's MST and at the opponent's end phase the dragons will Return back to your hand. More pluses.

Dragoncarnation

Another good card for our dragons. Can be used as MST bait to get a +1. Also it's really easy to get this card's effect going considering that we banish a lot.

Star Eater
Light/Dragon/Level 11
1 Tuner + 1 or more non-Tuner monsters
Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's Synchro Summon cannot be negated. When Special Summoned, cards and effects cannot be activated. If this card attacks, it is unaffected by other card effects until the end of the Damage Step.
Wanted more synchro to play with? Here's your pick. Being level 11 is very easily summonable by us with a Ruler and Debris. Definately worth 1 copy in your extra deck.

Phantom Beastcraft - Dracossack

Great card as it's a Wind and can be banished from the graveyard to special summon our Tempest.

Number 11: Big Eye

Yeah we got this trolltastic card. It's an amazing option for the deck.

Mermail - Gaioabyss

Won't be able to summon it much but it's a good option while maining Tidal. More consistent drops with Fog King mained.

Gaia Dragon, the Thunder Charger

A powerful card, as it pierces through monsters in Defense, and is also a WIND Dragon for assisting in Summoning our Dragons once it leaves the field. Since it doesn't have any power beyond that, we'd only recommend one copy, but that should be all you need anyhow.


IV - Engines


Plants

Spore - Lonefire Blossom - Dandylion - One for One

Good engine as it offers some synchro plays. Yeah it's easy to bring Stardust/Scrap Dragon with our Suppressors being level 7. Also can be discarded from hand to trigger our dragons since they are of all the attributes except Water. Definately worth running if you are going for something more budget because you can't afford those rank 7's that should be run at 3's each. Seems to be what everyone is hyping at the moment.

Debris

Fog King - Debris Dragon - Card Trooper

Great engine. Fog King is a normal summonable monster, requiring no tributes, which happens to be level 7. This means that Fog King and any other of our dragons equals a rank 7. But that's not all. Fog King happens to also have 0 atk which means it's revivable via Debris Dragon. 4+7=11 and 11=Star Eater. This engine makes Star Eater out of just one Debris giving you a lot of options. Trooper is for milling and plusing off of its destruction. It's earth for Redox's discard or banish and can also be revived by Debris for the occasional Black Rose play.

Hero

Neos - HERO Heat - Ice Edge - Voltic

This engine allows for some fusion spamming when combined with Fusion Gate. Banishing the dragons for summoning an Omni HERO gets you a search of the same dragon. Neos is lv7 LIGHT which means it works with seven swords, it can make Shining and it's awesome finisher when brought back by Voltic. lv7 also means he can be used for rank7 plays. HERO Heat gives access to Nova Master and is mainly used for Blaster pop fodder. This is very important cos it helps you deal with annoying cards like pedophion, iiw, vanity etc game 1. Ice Edge might seem underwhelming but it's the best WATER HERO with the dragons. The Graveyard serving as your second hand, you can use the dragons for the Ice Edge discard eff that will help you clear your opp barbarian backrow for clear attacks. Voltic is the centerpiece of all the OTKS this explosive variant can provide, after zero>acid play which clears your opponent field, Voltic can deal damage and bring back any HERO monster you may need from your RFP zone. Being LIGHT means it's another card that can access Shining.

Mythic

Mythic Water Dragon - Mythic Wood Dragon - Felgrand the Dragon Knight

This engine gives additional targets for Redox and Tidal. Summoning the 2 dragons results in an easy rank 8 play which can even be performed first turn most of the times. Felgrand is the rank 8 to go as it makes any monster you target unafected by other cards meaning that if the opponent can't get rid of it by attacking, it's immune to effects. Pretty good to pass up. Seems to be the way to go in OCG at the moment.

Dragunity

Dragunity Dux - Dragunity Phalanx - Dragunity Mystletainn

You would have realized by now that Dragon Ruler is the most versatile archetype ever. And how would this be even more awesome? By giving our Dragons Wing-Beasts to ride on them. Dragunity can work as an engine that takes up the normal summons of the deck to synchro climb into level 8's or go for rank 6's. Their WIND attribute synergizes perfectly with Tempest and all of their themed synchros are dragons which work as a fodder for our Rulers.


V - Deck Variants

Deck Skeleton

3x Blaster, the Flame Incarnate Dragon
3x Redox, the Rigid Incarnate Dragon
3x Tidal, the Waterfall Incarnate Dragon
3x Tempest, the Storm Incarnate Dragon
0-1x Red-Eyes Darkness Metal Dragon
0-3x Veiler
2-3x Maxx "C"

2-3x Treasured Sword of the Seven Stars
0-3x Dragon Ravine
0-1x [ygocard]Gold Sarcophagus
0-3x Dragon Shrine
0-1 Foolish Burial

0-1x Return from the Different Dimension


Debris Rulers

Monsters: 26
3x Blaster, Dragon Ruler of Infernos
3x Redox, Dragon Ruler of Boulders
3x Tempest, Dragon Ruler of Storms
3x Tidal, Dragon Ruler of Waterfalls
1x Fog King
2x Debris Dragon
2x Card Trooper
3x Maxx "C"
2x Effect Veiler
1x Swift Scarecrow
1x Dragunity Corsesca
2x Flamvell Guard

Spells: 11
3x Dragon Ravine
3x Sacred Sword of Seven Stars
2x Cards of Consonance
3x D.D.R. - Different Dimension Reincarnation

Traps: 1
2x Raigeki Break
1x Return from the Different Dimension


HERO Rulers

Monsters 20:
Elemental Hero Neos x1
Blaster, The Flame Suppressor Dragon x3
Tidal, The Waterfall Suppressor Dragon x3
Tempest, The Storm Suppressor Dragon x3
Redox, The Rigid Suppressor Dragon x3
Elemental Hero Ice Edge x2
Necroface x1
Elemental Hero Voltic x3
Elemental Hero Wildheart

Magic 19:
Treasured Sword of the Seven Stars x3
E - Emergency Call x3
Terraforming x2
Gold Sarcophagus
MST x2
Super Poly
Fusion Gate x3
Reinforcement of the Army
Mask Change x3

Traps 1:
Return from the Different Dimension x1


Plant Rulers

Monsters: 27
3 Blaster, Dragon Ruler of Infernos
3 Tidal, Dragon Ruler of Waterfalls
3 Tempest, Dragon Ruler of Storms
3 Redox, Dragon Ruler of Boulders
1 Dragunity Corsesca
1 Flamvell Guard
2 Debris Dragon
1 Dandylion
1 Spore
1 Lonefire Blossom
2 Card Trooper
3 Maxx "C"
2 Effect Veiler
1 Gorz the Emissary of Darkness

Spells: 12
1 Book of Moon
1 Foolish Burial
1 Dark Hole
2 Dragon Ravine
2 Mystical Space Typhoon
2 D.D.R. - Different Dimension Reincarnation
3 Sacred Sword of Seven Stars

Traps: 1
1 Return from the Different Dimension


Dragunity Rulers

1 Flamvell Guard
3 Blaster, Dragon Ruler of Infernos
1 Dragunity Arma Mystletainn
3 Dragunity Dux
2 Dragunity Phalanx
2 Maxx "C"
1 Red-Eyes Darkness Metal Dragon
3 Redox, Dragon Ruler of Boulders
3 Tempest, Dragon Ruler of Storms
3 Tidal, Dragon Ruler of Waterfalls

1 Book of Moon
1 Cards of Consonance
1 Dark Hole
3 Dragon Ravine
1 Gold Sarcophagus
3 Sacred Sword of Seven Stars
2 Terraforming

1 Compulsory Evacuation Device
1 Mirror Force
1 Return from the Different Dimension
1 Solemn Warning
2 Vanity's Emptiness
avatar
Dark Phoenix

Posts : 165
Join date : 2013-09-25
Age : 81

Back to top Go down

Re: Dragon Ruler Guide

Post by UchihaNeji on Fri Nov 15, 2013 1:58 am

and where's the extr deck XD
avatar
UchihaNeji

Posts : 9
Join date : 2013-10-14

Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum